AGX Engine


AGX Engine is an unified cross platform and multi core 2d and 3d game engine.
In development since 1992, AGX Engine today rivals and even surpasses many commercial game engines in feature set, optimization and stability.

Gel and GScript languages


The Gel language is a fast high level object programming language.
It was originally developed for the AGX Engine.
GScript is a translation language able to generate code for C, C#, Java and Python programming languages.

Latest news

Official news

Development feed

Antiryad Gx v9.2.01 released

This new major version enhance security system, improve Gel language, add new file stream crunch system, improve AntiryadIDE and Multitool themes, reduce global compression buffer size, improve gx_dsp, templatecompiler, patch system, actor component overriding system, improve project model editor, added resourceoptimizer module.

Posted the 2026/03/07

Antiryad Gx v8.9.01 LTS released

This is the new long term support version, Gel and GScript languages was improved and platforms support was updated.

Posted the 2026/03/06

Antiryad Gx v9.1.17 released

This new major version improve actor component overriding system, template compiler, texteditor, dithering, tga and gif encoders, navmesh, dynamicfog, projectbuilder, screen modes, filechunk, segmented base save system, Blender exporters, add new Gel and GScript instructions, fix issues in OGG sound reader plugin.

Posted the 2025/12/06

Antiryad Gx v9.0.51 released

After 2 years of development since v8.x series, this new major version add new fast segmented base save system, new projectbuilder module, improve executable compiler, languages parser, add support of new Glide graphics modes, enhance OpenGL driver, improve main menu, enhance support of 64 bits mode, add bitmap upscale system, refactor and improve locale, dialog and subtitle, reimplement double precision registers in VCPU, Gel language and AGX API.

Posted the 2025/09/21

Antiryad Gx v8.8.02 released

This new major public version improve old material compatibility, door module and installer, refactor parts of documentation and fix some issues.

Posted the 2025/09/06

Antiryad Gx v8.7.02 released

This new major version improve old file loading and fix some issues.

Posted the 2025/06/02

Antiryad Gx v8.6.02 released

This new major version enhance Winbox system and fix some issues.

Posted the 2025/03/01

Antiryad Gx v8.5.04 released

This update fix issues in Executable compiler and improve Winbox system.

Posted the 2025/01/27

Antiryad Gx v9.3 Development: r3082

[pyro]: Improved projectgenerator module, added new lz2, lz2h, lzm and lzmh internal compressions, implemented memory tracking in gx_fifo and gx_stack objects, improved makefiles.

Posted the 2026/03/07

Stb development plugin: r2218

[Sean Barrett]: Update 2-bug_report.md

Posted the 2026/03/04

Stb development plugin: r2217

[Sean Barrett]: Update 2-bug_report.md

Posted the 2026/03/04

AkmVectron Development: r1072

[pyro]: Improved vt_manager, vt_fps, vt_input and optimizer.

Posted the 2026/03/04

Antiryad Gx v9.3 Development: r3080

[pyro]: Preparing Agx v9.3, adding raytracer.

Posted the 2026/02/28

Antiryad Gx v8.9 Development: r3081

[pyro]: Improved projectgenerator module.

Posted the 2026/02/28

Antiryad Gx v9.3 Development: r3076

[pyro]: Deprecation of resetlinecounter instruction in Gel language.

Posted the 2026/02/18

Antiryad Gx v9.3 Development: r3072

[pyro]: Reduced stack size use in windows driver, deprecation of resetlinecounter instruction in Gel language, improved fastblock and mediumblock encryptions.

Posted the 2026/02/18

See all news...

Since 2002/07/06: 802699 unique visiters.




Copyright Arkhamdev E.I. - France - All rights reserved.
A softwares, technologies and games development company.
Website v6.41 generated by AGX Engine, developed with Antiryad IDE.
Access to site admin.